![]() ![]() What this lack of other meaningful changes means is that the best way to talk about the Link's Awakening remake is just to talk about Link's Awakening itself, which is fortunate, because there's a lot to discuss. The most significant change is the new visual style, a cutesy 2.5D look that has the appealing side effect of making the whole surreal world look like it was made out of plastic, as if Link and everyone else on Koholint is a toy and one wrong nudge of the game console could send them all tumbling to the carpet. It's almost verbatim identical to the original game, with a handful of small additions to the gameplay and setting. The Legend of Zelda: Link's Awakening (2019) is not very interesting to talk about as a remake. Besides, that's why you're here, right? Right? In the forest, you find that Marin's father has turned into a raccoon after eating a magic toadstool, and it's the most normal thing you've seen all day. ![]() Why should you do this? Well, that's the only way to leave the island. ![]() After you find your sword, you meet an owl, who tells you to go to the forest to begin your quest to wake the Wind Fish at the top of the island, who currently resides in a giant egg. ![]()
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